Saturday, February 11

SHFT: Super Rare

Short post today, just wanted to brag.

So today, I was exploring a random hole in the ground and came across someone odd. Mr. Tim. No, Squid, not Mr. Timn. Just Tim. He wasn't hard to kill, and he dropped a spiffy hat.

And the best part?  Apparently he's super rare and killing him is the only way to get that hat. Now I feel special, cause Indy has a pointy hat.

This almost makes up for me deleting my spectre boots.

Thursday, February 9

SHFT: Mistakes

All this time I've been playing Terraria, I've been playing as a character named Garbledytesting or somesuch nonsense. Well, I finally got her gear up to snuff and decided to shove everything in chests and then delete her, and use Indrabar, whom I created a long time ago while I first played Terraria with my husband. So I shoved everything in chests, and then, I shoved all her gold and armor in the piggy bank. I saved and exited the world, and deleted her. Then I loaded in Indrabar. Then I noticed something odd.  Chests will carry over between characters. Piggy Banks do not. All that gear, my Spectre boots, my feral claws, my mining helmet, my 56 gold. It's all gone. At least I put the weaponry in a chest, so I still have that. Oh well. Back to the drawing board. Time for Indy to earn her stripes, and to find some more Hermes/Rocket/Spectre Boots.

Wednesday, February 8

Spritely Happy Fun TIme: Making Something of Myself

So today in Terraria I decided I was going to kill a boss. I had already killed the eye of Cthulhu about six times, and he was getting boring quickly. So I went off in search of my dungeon.

I found it, and the dungeon guardian got me. Funny, no one mentioned him. After some research I learned I needed to defeat Skeletron before I could safely get into the dungeon. Only one problem - I couldn't defeat Skeletron. I tried several times before I decided I was undergeared.

I went after the Eater of Worlds instead, at my husband's advice. I killed the Eater of Worlds after a couple botched attempts, and then, just to see if I could, I killed him again. By then  I was feeling pretty spunky, so I went off to attempt Skeletron again.

It was rough at first, but once I got rid of his hands, he was almost as boring as the Eye of Cthulhu. So he is dead, and my new favorite thing to do is die in the dungeons, mobbed by lots of angry skeletons. I am on a hunt for enough golden keys to open all the locked golden chests in the dungeon in the hopes that I will find a shadow key for the few shadow chests I've seen scattered about in the hell regions of my Terraria world. No luck yet - three golden keys and no shadow one :(

Even though I haven't found my shadow key yet, I exited Terraria feeling pretty good about myself and my accomplishments - that is, if it's okay to feel good about achievements in a pixelated world. Oh, and I have Spectre Boots now. Very happy face.

It's good to have goals, right?

Wednesday, February 1

Thing 75: Genetic Musings of the Desultory Kind.

As part of the Day Zero Project, one of the things on my list is to play through a family on Sims 3 ... but through 20 generations. Most of my progress with the DZP will be tracked through my other blog,  The Desultory Housewife, but as this was a goal concerning games I felt it was more fitting to post about it here.

But back to the goal. 20 generations. That is a lot of game time in the Sims 3. My record is only eight generations, and even that was trying my patience. For the record, I am keeping their lifespans set to normal, with only slight extensions on the sliders for adulthood. I am not a point keeper for legacy challenges, and I am not using any cheats. The family I've chosen for the challenge, so far, hasn't reached that boring point, but that's probably only because everyone is diverse enough that I'm able to keep my interest up and not get bored.

 The founder, Duncan Polk, started with a big empty lot, no money, a nothing but a dream. His temporary wife (who broke his heart and left him with two small children) almost broke that dream, but he pulled through, becoming a great scientist and thinker, and has now passed the torch on to his son and heir so that he can rest peacefully in that great neighborhood in the sky.

Meebo, gen2
His son Meebo is a fantastic gardener, and most of the family's income is derived from the sale of his produce. I realized while playing this sim that the gardener career becomes exponentially more and more difficult to level, because each level requires you to pretty much reach what you've made cumulatively in sales already.  50k worth of vegetables is a lot of times spent in the dirt.

Lana, gen2
Here is Meebo's sister, Lana. She's a writer and a painter, and I'm debating moving her out of the house as it's getting a bit full. Turns out royalties from books are a great way to make money, so between the seven or so books she's written and the occasional painting, she proves to be a good asset to the family's bank account, which in a house as large as theirs, is a very very good thing. There's always something broken or something that needs remodeling. Yes, I said it. NEEDS remodeling. Because, you know, that wall just has to go.


Kesha, gen2; and Pascal, gen3
Next are Meebo's wife and son-in-law, Kesha and Pascal. Kesha was Meebo's highschool sweetheart, and I was thrilled when I was able to get them to agree to marriage. Pascal came over from France, and while he's in the military now, his dream is to one day have a thriving nectary. They both enjoy pursuits of the mind, so they often play chess together on fine summer days (which, coincidentally enough, it is always a fine summer day in Appaloosa).

Mio, gen3
Meebo has two daughters. The eldest, Mio, is married to Pascal, and is a great equestrian. Her two horses, Cameo, and Cascade's First Cameo, are both prize winners, and she spends every day training them to be better racers and jumpers. Here we see her with Cascade's First when she was just a little filly.  It's actually kind of a good thing that the house is full right now and Mio can't have any children with Pascal, because the horses are a handful! One of the interesting things I noticed with Mio is that genetic traits in the Sims 3 can skip a generation. I gave Duncan yellow eyes as a genetic marker, just to see how it was passed down, and while it skipped Meebo, Mio has them. It looks like my Sims are doomed to be blondes though, as Meebo got his mother's blonde hair, and Kesha is blonde, and Mio and Satele are both blonde as well. Pascal is a brunette, so maybe there is hope yet for some darker hair, but I'm pretty sure Duncan's spitfire red hair, which only Lana seems to have inherited, will be lost forever. Mio will be the next heir, and the family name also changed to Morel with her marriage to Pascal. No more Polk :(

Satele, gen3
Meebo's younger daughter is Satele. She's only in grade school right now, but one day she hopes to be a great martial artist and athlete. Here we see her doing her homework under the watchful gaze of her grandfather's portrait. She is a dedicated student, and if I'm able to keep her in the house and not move her out to make room for heirs I'll probably send her on adventures overseas to participate in martial arts tournaments and collect rare treasures. Maybe. Don't know. She's kind of whiny right now, so she's getting on my nerves.

They also have a dog and a cat, Tiffany the beagle and Gilbert the cat. Gilbert is getting pretty up there in age, and I think he might go to be with Duncan soon. Tiffany is a proud hunter, and brings home jewels and bones and rare stones every day.

I will probably post an update once I get to generation 6 or something like that. Hopefully my save won't corrupt or anything.