Wednesday, December 28

You mean I actually have to work for it?

I'd forgotten how much work a festival in lotro can be, if you are as obsessive about collecting everything as I am.

Wait, let me back up.

A year or so ago, I decided to get both my Inn League and Ale Association standings to kindred. Getting both to kindred takes a good deal more work than just doing one or the other, as doing one will give you negative rep with the other. It was only through a delicate balancing act and several weeks of grinding dedication that I managed it.

By the time I was there, I had a couple stacks of the barter tokens for each faction. At first they seemed useless, but as Indy is unable to throw anything away, I shoved them in the vault and forgot about them. Until, that is, at the next festival, when I saw that these tokens could be traded on a 1:3 ratio for any festival token of your choice.

Suddenly, acquiring all those festival cosmetics and mounts was a piece of cake. I no longer had to grind out the quests and deeds to get tokens. Festival's started today? Okay, go to the vault, pull out a few Inn League or Ale Association tokens, turn them in for the appropriate festival tokens, aquire goods, done. That was it. I could usually accomplish all my festing in the space of five minutes, unless there was a new deed I wanted to finish.

Well, the Yulefest started last week, but due to the release of SW:TOR, I've been distracted. I just decided to log onto lotro today, and what would you know, but I'm all out of those IL and AA tokens.

So now, to acquire my new Yulehorse, I had to actually run quests, which isn't all bad since I still hadn't finished my Feast-beast title from last year, and there is a new snowman building quest/deed thingie. Thank goodness the festival will run until Jan 30th, because it'll probably take several days for me to get all the other cosmetics.

At least the new Yulehorse isn't that bad looking. Don't know what's on his head, but the rest of it looks good.

Tuesday, December 13

Sneak Attack for x3.0 damage!

 I am posting this on both my blogs because I felt it overlapped between gaming and being a wifey. You can check out my other blog here.

Yesterday, I stumbled across something on the internet that gave me an idea. So I went to the store, gathered the necessary surprise, and then called my husband at work to let him know I had a little 'surprise' planned for him. He tried to weasel it out of me, but I told him sweetly that I would be waiting for him when he got home.

"This is all highly suspect," he said, sounding moderately intrigued. I smiled as I hung up.


I set everything up, then waited in a dark, quiet house for him to get home from work. I heard the garage open. I heard him unlock the door. I could see the light in the kitchen flick on from my hiding place on the opposite side of the house. Then I could almost hear the wheels turning in his head, even from the other side of the house as he examined the surprise I'd left for him. I had left a nerf gun, loaded, with some extra ammo, on the small island in our kitchen, where he'd be sure to see it.

Also, I left a note. In case you can't read my horrible purple sharpie handwriting, it reads: "Oh hai. This is your gun. It's loaded. I have one too. Prepare to defend yourself." Then I drew a heart, because hearts make the threat of imminent attack so much more bearable. I was smiling uncontrollably at this point, almost giggling, even though I knew that my 'life' depended on my staying quiet and going through with my sneak attack. For a long time, silence reigned. Did he not think it was a good idea? Was he going to think I'd wasted money on children's toys? Despair began to flood through my womanly wifey mind, and my joy turned to despair. I was stupid. I'd picked a bad surprise. I should have gone for the lingerie.

Then, I heard a noise. Was that the kitchen drawer? The one with the... the flashlight? OH. Oh ho hahahaha. My smile came back, and I cocked my gun, then checked my pockets to make sure my extra ammo was still there. This was going to be fun.

Now in my head, I was expecting to be all cool and awesome, like I am in video games. The truth is - I am a girl. I was also a girl in the dark, wearing socks on a wooden floor. That  attempt to run behind the couch and duck down? Yeah, it ended in me slipping and falling on my behind, but I was laughing the whole time. As my mother told me my whole life, my secret middle name is Grace. About this time is when the cats ran for cover. I don't think they knew quite what was about to happen, but they knew it was going to be scary. I got back up and peeked up over the edge of the sofa to see if my husband had come out from cover yet.

This is not my husband. This is, however, how he came around the corner.
My husband, as I had thought from the sound, had gone for the flashlight, and came peering out from around the corner like a cop or something. My elation turned to fear as I suddenly realized he was going to be much better at this game than I was. Especially when not a shot had been fired yet and I'd already done nothing but fall down. I guess in the end, girls play fps games and are still just girls. Guys play fps games, and well, they become comfortable with guns. He handled that thing like it was real. I was kind of awestruck, if being awestruck with how your husband handles a nerf gun and a flashlight is ... a good thing. I guess it was one of those little moments where it hits you, for the umptybillionth time, that you married an amazingly cool man.

In the end, the shots flew thick and fast, and we both scored good 'hits' on each other. He even said, in a perfect Aussie accent "Boom, headshot," after landing a particularly good shot on my face, that ended with me making a temporary tactical retreat while laughing hysterically. I rebounded with a dirty shot to his nethers, which missed. I hit his knee and made an "arrow to the knee" joke in my head. We ended laughing, and he declared that it was a good surprise. The next morning, in between creating his characters on SW:TOR, he was playing with the gun and seeing how fast he could fire off six rounds, since these pistols are in no way automatic (I went for the cheap guns, in case this was a bad surprise. Now I wish I'd gone for the bigger, fancier guns).

He even took the note with him to work today to show his friend and is going to look up videos on youtube on how to mod the gun to remove the air restrictors.... whatever that means.

I guess that's one point for wifey? Or is it one point for husband, for being awesome?

Monday, December 12

Dunedain Outfittery and the Prince of Rohan

Let me start out by saying I am really enjoying what Turbine is doing with their new book content. Either they've got some new tech or they're showing off some new trick, but either way, some of the things I've seen in the Rise of Isengard expac and the new update 5, which just launched today, are making me bouncy happy.

Preparing for battle
Mounted npc's? Yes please. Now, when do we get mounted combat? Would that even be possible, Turbine? Also, looks like they are getting more comfortable with putting lots of npcs in one spot - some of the epic solo chapters are, well, epic. Between Wulf's Cleft and this new chapter, the Prince of Rohan, I am finding the story to be much more immersive, and superbly written. I suppose with the launch of SW:TOR looming on the horizon, it makes sense for any mmo other than WoW, and maybe even that one too, to throw everything they have at their player base in an attempt to retain subscribers. I have come to the sad decision to cut off my lotro subscription in the coming months, but that is the beauty of the game being free to play, I suppose. I can keep playing, and only pay for what I want. How a la carte of Turbine.





I haven't finished the new book in Volume III yet, but I'm loving what I have seen so far. Especially the fact that Indy finally has Dunedain clothing. I have wanted that since she first stumbled into Esteldin, over three years ago.Back then, the rangers were cool. And now, Indy is about 20% cooler. I'm just wondering how it will hold dye. My wardrobe is drooling, waiting for both sets to be put in it. That is, assuming I can afford the extra wardrobe space. I might just pick certain pieces for everyone else, and reserve the complete set for Indy. She gets all the shiny things. Boot knife!!! It's only fair, you know. Okay, now I'm just rambling. I'll stop.

I can't wait to get into some of the new Isengard instances. It will probably be a while, and Indy is kind of behind on her gear, but I'll catch up eventually. It just might take me a while.







Since Squid hasn't made much of an appearance lately, here she is in her sultry new duds, beating an old goat about the brainpan with a stick.



I miss my free time.

Tuesday, November 8

Anti-climactic

  I am going to start out with a warning: This Follows No Logical Order. If you are looking for a coherent post, do not even attempt to read this.

So here it is folks, the 100th post. I've been putting it off for a while, because I couldn't find something worthy enough of what I thought, in my own little head, the 100th post should be. Should I post about LotRO? Sims 3? Prince of Persia? Some other game I've never posted about? What about D&D? That made a promising couple of appearances, right? I even took some screenshots of a few games in preparation of this momentous post in preparation (I was trying to map out my post, but it never panned out. I could throw them all at you, without any context. In fact, I'll do that, to confuse those readers who only scan).

In all fairness, I suppose I'm having a hard time coming up with something to post because, in a way, I've been reconsidering my gaming habits as of late. Most of you mature people, especially my father, will probably rejoice at that statement. Its not that games have lost any of their appeal. Quite the opposite. They still intrigue me, but with work and becoming an 'adult' (blech, as if anyone ever wants to be one of those), my free hours are becoming increasingly precious, and when the choice comes between gaming and taking care of housework (because, newsflash, owning a house takes much more sweat equity than an apartment), unfortunately, housework has been winning as of late. Except today, when the weed-eater wouldn't start, so no yardwork for me today yay!


I'm also finding that my eyesight is getting older at a frustratingly exponential rate, and reading a book is much less stressful than raiding. I am the last member of my immediate blood family who does not have some sort of corrective eye wear, and the stubborn part of me refuses to get my eyes checked out of the fear that I might need something and my bastion of perfect eyesight will crumble away. Not sure if bastion was the right word there. 

 There's also the whole, unspoken but totally felt every day, nagging guilty feeling known as, I-was-an-English-major-so-I'm-obligated-to-read-books thing. I am running out of unread books on my shelf. This is a good thing? That, and it's NaNoWriMo. Not that November's ever helped before. Haven't finished a thing yet. Yes, I am writing a book. Slowly. Every year I promise I will have a book done by the next Christmas. It never happens. I am a liar, I suppose. Not that anyone cares. If anyone's still reading at this point I applaud you for for your persistence, and mourn the thought that if this is entertaining to you, you are more starved than I.



Thunderpig!
Regardless, I am still a gamer, there is no doubt about that (or there might be, and perhaps this post, this very blog, is nothing but my own attempt to self-validate a worthless, time-consuming and destructive habit). It is the nature of life, I suppose, to move away from things, to change and grow and move forward. Am I becoming one of those gasp! casual gamers? Stars above forbid. Heaven knows I'd be healthier if I wasn't convincing myself that sitting before a computer for multiple hours a day was a good thing. My rear end is testament to that, if nothing else gave it away before now. I have gained twenty pounds since my wedding day, and looking back, I know exactly what did it. Heck, I knew what was doing it as it was happening. I was knowingly being self-destructive. While I may not be any heavier than I have ever been (I am at my top weight, but I've been here lots of times), the thought that I can do better, I'm just not, is frustrating.

However, with Sims 3 taking up more of my gaming time as of late than the dungeons of LotRO, and with DnD relegated to a once-a-month-if-that thing, and with console gaming pretty much non-existent out of courtesy to my husband, and Lore-mastering with Squid dropping dramatically due to her college schedule, I find myself with little other than casual games left to fill the tiny gaps in free time that beg for entertainment. Especially since the book I'm struggling through at the moment keeps putting me to sleep. Why is it always the fifth book in a series that is the most boring???

Thoughts of starting a family are beginning to loom on the horizon, and with those thoughts come conflicting reports. Most people with children agree that with babies comes absolutely zero time for video-games, but a few have said that nap-time and nursing make for the perfect time to raid. Erm, who is right? Picturing myself breast-feeding while raiding is awkward.

I have always wanted to picture myself, my future self, as some sort of bohemian earth-mother with a lush garden in a wild, woodsy setting and naked children romping about in the yard, chasing each other with sticks. That dream doesn't leave much room for any type of video games, whether raider or casual. Honestly, how many women could get up in the morning, practice some yoga, indulge in a quiet cup of tea, cook breakfast for the family, spend time each day taking care of them and the house (which includes the never-ending mountain of laundry, which has a daily respawn), and then end each day with 3+ hours of gaming? I don't believe there are enough hours in the day. Something has to give. I just wish it wasn't this.

Perhaps that's why coming to grips with starting a family is beginning to wear on me. I want children, I believe God put me on this earth to be a mother, (now for the inevitable-) but, I also enjoy gaming far too much to simply drop it. Is it an addiction? I know many games are developed and marketed for their addictiveness, usually because continuing to play them also requires that you continue to pay for them.



Maybe this is me learning to deal with my stupid sense of leet-ness. For a long time, I was a casual gamer in full, and the thought of stepping into a raid was some lofty, unattainable thing. Then I was introduced into raiding by a very dear friend, and became aware of how much of the game I was missing. I also, as a by-product, learned my class better. Then, over time, I found myself looking down on people who did not raid. "Look at them, ewww. The soloers. The casuals. The non-raiders." (S'funny, I never said "Eww, the rp-ers.") Now I find myself without time, even without children, and I am being forced back into solo/casual mmo-ing. I am what I once was, and what I, more recently, placed myself above. Is this being put in my place?

I am ending my hundredth post here. No climax, no point, no solid ending. Sorry to disappoint.

Also sorry that you were expecting something in the first place.


 

Monday, October 31

Technical Difficulties

So I was playing Civ V the other day, and suddenly, I had the oddest feeling I was about to crash.....


Turns out, my fears were unfounded and the game never crashed, but I did have errors like that wherever the clouds were for the rest of the game, but once I revealed the whole map the problem was largely avoidable.

Clouds are too much for my computer to handle, apparently.

Saturday, October 8

Happy Autumn!

Squid and I have been slowly enjoying bits of the new Lotro expansion, Rise of Isengard. To celebrate Autumn and it's none-too-early arrival, Squid came up with a rather festive outfit and attempted to share her happiness with a new-found, errr, friend at the Dunlending city of Galtrev. It didn't go so well.

Squid and her new half-orc friend-thing.
More posts on the loremaster's adventures through Isengard to come!

 .... not that any of you out there in the great big Interwebs actually reads this.

Friday, September 23

The End of Winter, the Birth of Something Unexpected

I have had my second age bow for almost a year. Well, I had it. I finally crunched it last night because of a very unexpected gift from a dear friend. I was able to craft my first 1st age weapon last night using something I never thought I'd hold - The Symbol of the Elder King. It still needs a great deal of work, and it makes me sad that with the expansion coming out just right around the corner (literally, it's Monday) that the bow probably won't last long before I crunch it it as well for a level 75 piece. It would be nice if the weapons actually leveled with you so you could hold on to them, but that would take too much grind out of the game I suppose and then people would have less of a reason to continue playing lotro.

Any way, not that any of you care, my imaginary readers, but here is the last look I ever took at Winter's Breath, and the first happy look I took at my new 1st age (who is yet without a name. Suggestions? Still not to the last reforge).

Wednesday, July 20

Squid and her Loblolly

Squid the Loremaster and her Lurker, Loblolly. Both of them are being especially awesome.

Saturday, July 9

Tulsi Sweetbasil, the unintentional porter

For almost as long as I've been gaming, whenever I'm given a choice of class in fantasy rpgs, I've gravitated towards high dps classes - usually ranged and usually elfish. Just to make sure I wasn't playing my myriad hunters/rangers/snipers out of ignorance, I tried a couple years ago to make a healer on LotRO, a minstrel named Sioned. She was dragged, kicking and screaming, into Moria (it only took two years) and then, she was abandoned because I simply couldn't take it anymore. I am not a good healer. I don't enjoy healing.

I assumed that because I hated healing, that I would hate tanking as well. As a joke, and more to say I had a guard than to really put any effort into it, I created my first tank - a hobbit guard in LotRO named Tulsi Sweetbasil. I leveled her to 15 and then forgot about her. I had somewhere else to store stuff, I had an extra crafter if I wanted to take the time, but really, who wants a hobbit tank?

Then, a very good friend of mine (who happens to play a guard very well) decided it would be fun if we leveled our baby guards (he had created a new one) together. Tank lessons. This should be fun.

  At first, I will admit, I was confused. I had a vague knowledge of the class (and when I say vague I mean vague in the sense that I might as well tell you the plot of a book I've never read and only heard about from a friend of a friend who's sister's boyfriend's cousin read three years ago). Also, at first, it was very boring because it seemed that all anyone ever wanted Tulsi to do was carry things. Case in point, consider the next few screenies:


Carrying a chicken




The hobbits of Oatbarton and Northcotton were particularly bad about needing things carried, and after a while I stopped taking pictures of the random things I was asked to tote from one end of their village to the other. Some of their requests started to sound like Aiel punishments.
Now for a pie!

No carrying this time!

















Holly Hornblower, can, for all I care, choke on her spoiled pies. I carried so many of those things to her. If she has the nerve to cook a bunch of spoiled pies, she should at least have the gumption to go collect them all herself.










Finally, in Dwaling, things started to look up. No carrying for Tulsi! I get to blow glass! The head glassblower said I had made a 'thing' they would 'have to find a use for. Maybe an ash-tray for pipes.' Hooray! At least my future as a carrier isn't in jeopardy with any budding talent in glass-blowing.

Que the Sousa tunes

To celebrate my lack of carrying things for a while, I went down to the Shire and set off some fireworks for the fourth of July. No one else was there, except a fox, and even he ran away. They were some noisy fireworks.

She takes all this work with a smile






My celebrations were short-lived though, for as I moved up towards Tinnudir, I was quickly being forced to carry things again. What, does toting a shield around make one's arms especially suited for porter work?
Venison for dinner.





I really was learning about tanking though, in between all the courier work. Here we have me picking on a herd of deer, while my friend and teacher stands by and cheers.

I killed them all.

Not my friend, but the deer.
My first real solo challenge
 We both started to feel after a while that I was beginning to get a handle on this whole being a tank thing, so I set off on my own to see how much I had learned. By now I was in the wastes of Angmar, and not long after leaving Aughaire I saw my first challenge - a shard-dropper with three times my morale. This should be fun.

 I steadied myself, ate a quick couple bites (vitality and wound resist never hurt) and Let Fly! He came after me right away, rather indignantly, and the battle was joined.

I quickly realized that besides having three times my health, he was also four times my height. Was Tulsi mad? Had she gone suicidal in her solitude?



The fight was over sooner than I thought it would be, and yes, I used all my cooldowns, but it was worth it. I felt accomplished, watching that hill-beast fall to the ground in front of me. His adamant shard is something I will treasure forever (or at least until I get to a vault-keeper).

Tulsi, the victorious.
 

I won't be a real tank until I can __________.

Friday, July 8

Squid, the awesome

Squid taking on the orcs of Dol Guldur.

Friday, May 20

A Simlish Wedding

Yes, I know I haven't posted in a while. Yes, I know no one cares but me.

I've been on a Sims 3 kick lately, maybe because of the new expansion coming out May 23rd, I dunno. Anyways, I have my sim Felurian and her boyfriend Yves, who she met in France. Yeah. I had no idea how accomplished he was when I put them together, but suddenly I realize he's a master cook and gardener and nectar-maker (read, he makes his own wine!) and he can play the piano and ..... swoon. So they fell in love, naturally. It was quite easy. All while she was on vacation in Champs les Sims.

Then, before she had to leave France, they had a fight and broke up. But when she got home, Felurian missed him, so she invited him to visit her, and suddenly, they were getting a long great - so well, in fact, that he moved in with her and never went back to France. Then he planted a garden in her backyard and started making wine in the basement, so I figured, hey, why not get engaged? So they did, and then they started planning their wedding ( <--- read: I started planning their wedding and scouting locations. This would be the first time I had had a real wedding for my Sims, with decorations and guests and whatnot. Every other couple before that had always had private weddings at home).

They had a big fancy wedding at the amphitheater in the park, and I managed to catch some interesting moments. I watched the whole thing with glee, I will assure you :)

This public wedding thing was fun, especially since Yves is a three-star celebrity so there were paparazzi snapping pics everywhere. It felt all glizty and very romantic.
The exchanging of rings.
 
The set up for the wedding. Most of the guests were on the dance floor at this point.

I chose the amphitheater for the wedding because it seemed like a romantic, quiet location. In retrospect, those descending tiers made it impossible to get good shots in or really set up decorations the way I wanted. The next wedding I have I will have to find a better spot - maybe the beach ^_^





Speaking of dancing, from the caption on the previous pic, here are the guests and the happy couple getting down and having a blast. Check out those back-bends Felurian can do. Show-off. Somebody's a bit too limber. Must be all that nectar.

Oh, and I finally figured out how to capture sound in Sims videos! Hooray! No idea what the song was, but it was catchy.
The bartender for the night was horribly deformed and ugly. 

I hired a mixologist (bartender) for the night to help keep the guests happy, and they sure kept her busy. I think half the business came from the bride herself. Apparently, Yves' wine must have spoiled her.
At the end of the party, one last kiss before they head home.
 
 I set up an 'altar' with candles and flowers, the effect was, for the most part, lost during the wedding while the sun was up, but once it got dark it looked rather.... well i was going to say charming, but now that I look at it it almost looks like something from a shrine. 

Someone was in such a hurry to get home she didn't even wait for the taxi.
This is where the camera pans away.....

Monday, April 11

Elfstone at Sunrise

My Elfstone castle, glowing in the misty dawn.
The minecraft multiplayer server was finally updated, so I logged in today just in time to see this. Sometimes I love this game :)

Monday, March 21

The second rule of being a Dungeon Master

People will die.

So last night we had our second session, and before our characters had even moved from their campsite, we had had a death. Amata, the Crystalboy, decided he had a better character in mind, and could he not be the shardmind anymore, please?

Sure.

So, having mysteriously died in the night due to a fright from the still twitching corpse of the rat-man, our adventurers briefly mourned the unexpected demise of Amata and promptly stole all his items.

After bumbling about the temple grounds for a while, the paladin had a vision from his patron deity of steamy hot springs. There were hot springs on their map, why not go there next? So they did, and were joined by a giant barbarian named Lowkeg. Oh boy. Lowkeg AND Kegslow? This will be fun.

While at the hot springs, our adventurers discovered that the slaying stone, the object of their quest, was in the possession of a young and petulant brass dragon. They were unable to convince her to give the stone over, as it was obviously an object of dark power and could be used against her, so she assured them of her ability to easily kill all of them and dismissed them from her hotspring.

What now?

Well, our paladin once again sought guidance in the form of prayer, and in return, received a vision of a mug of ale. In response, he set off for the ruined tavern, the travelers following only reluctantly, for perhaps our dwarf was only claiming that it was truly divine guidance pushing him towards a chance of ale.

Once at the tavern, our adventurers were met with the sounds of drunken singing. There was a nasty looking female orc inside, quite intoxicated, who our adventurers managed to convince to go back to the hot springs with some of her orc buddies, as they too were looking for the slaying stone. She waddled off, leaving the party free to explore the tavern, where of course they found nothing, other than a strange circle of blue runes on the floor.

Piers the wizard, after a bit of examination, recognized it as the back end of a teleportation portal. Wow, really blogger? You think teleportation is not a word? Take that stupid red line away, now!  With a great deal of effort, our heroes managed to chip away at the runes, thus damaging the circle and preventing anymore whatsahoosits from coming through. 

Our adventurers then made their way back to the hot springs, where they discovered that the young dragon had been killed by a band of 40 or so orcs. Luckily for our adventurers, about 32 of those orcs were dead now, killing by the raging dragon, and our adventurers only had to deal with the remaining eight orcs, who had the stone in their possession.

This proved to be one of the most difficult things to watch I have ever seen. Kegslow, the paladin, died more than once, but managed to save out of it every time. In fact, everyone died at least once. I really thought it was going to be a wipe. In the end though, our adventurers managed to defeat the orcs, with just the paladin left standing, and then, after slowing rising to their feet, our heroes discovered that Lowkeg, the giant, had fallen in battle and could not be revived. He had really and truly died. This was two characters now who had died, both owned by the same person.

After wearily collecting the stone and deciding to destroy it rather than give it back to the woman Treona, The woman was, needless to say, a little ticked off at their blatant non-compliance with her request, but she got over it and shoved them out of her tower, throwing a bag of money after them.

Level up! Hooray, with the completion of the quest, our characters ( the surviving ones, anyways) advanced to level two, and while reveling in their success, they met up with Meebo, the halfling sorceror. This was our unlucky player's third character, and everyone seemed to enjoy him. Hopefully he will stick around.

They journeyed together to the town of Winterhaven, where they restocked and rested, and where Kegslow decided to sell off all the brass scales they had collected from the dead dragon and use them to make a suit of wyrmscale armor. Lana was glad to have her bag of holding empty again. Piers, on the other hand, sold off all the interesting books and scrolls he had collected in the ruined library back in Kiris Dahn, and attempted to buy a better staff, but still lacked the gp, so he moped a bit, but got over it.

After asking around in town, the innkeeper informed them that the lord of the city, Padraig, was looking for adventurers to deal with a kobold problem. So, they set off along the road after meeting with Padraig, in search of the problematic kobolds. They dealt with the ones along the road with no trouble, and followed their tracks back towards their lair, where they fought a whole bunch of kobolds, mostly minions.

This fight would have been much more difficult if I, the DM, hadn't been so sleepy at this point and had remembered that the ten minions should have been attacking the whole time instead of just standing there. I didn't realize that they hadn't been attacking until there were only two minions left. Oh well. Our adventurers had just had a horribly difficult experience with the previous battle with the orcs, why not throw a couple easy fights at them, with stupid minions who don't know how to fight?

Anyways, with the defeat of the kobolds outstide the lair, our session came to an end and we look forward to the next session, when our adventurers will enter the kobold lair and discover what or who is behind the attacks on travelers to Winterhaven.

Sunday, March 13

A Day with the Loremasters: Horse Envy and Menial Labor

So Squid and I began work on Volume III the other day, and it didn't exactly begin as epicly as the other volumes had. It was all menial labor - as in the screenie to the right, where I am toting pumpkins for Butterbur. Silly innkeeper can tote his own pumpkins for all I care. We were also required to tote various other produce, but I didn't feel the need to record each and every step of the way, as soon after I finished playing carry-all, I met up with sis in the common room of the Pony for a pint before we headed out.
Silly elf was finding Barliman's benches way too comfortable and refused to move for a while. I felt the need to scold her while she took an inordinately long afk. I took this time to notice, as if for the first time, the messy state of the Pony. You'd think that all that time I spent carrying vegetables that the proprietor could at least wipe down a table or right a stool or something. Anything. But no, it's all a mess, and it's been a mess, and it will always be a mess, and all Butterbur will do is stand there saying "So much to do!". You're telling me. Go do some of it, you lazy innkeeper bum.



After Squid finally decided to move, we set off for the northern edge of Bree, where we had to fight off a ruffian who had been insulting Squid's sabercat, Ronon. Ronon took great joy in beating the tar out of this ruffian, as did Squid. Except she called down fire and lightning, like Taborlin the Great (sorry, had to put that in there) and he ran off squealing, much like a little piglet. Excuse my big head in this screenie, but I was awestruck by how awesome Lightning Storm looks when seen from the third person. I usually don't get that sort of view.

Then, Squid decided she needed to show off her newest horse, the Steed of Night. She managed to acquire it the day before it left the Lotro Store (forever?) and made no attempt at hiding the fact that she had a horse I did not. I have to admit, it's a nice looking horse, moreso when I don't have one myself. Le sigh.


One day I will have the most amazing horse in the game. I just need to decide which horse that is first.

Saturday, March 12

The first rule of being a Dungeon Master.

wall of text alert. You have been warned.

Last week we finally managed to get a Dungeons and Dragons group together (what, you didn't know that was something we have been trying to do for .... a year?) and the first foray was, without a doubt, hilarious. I have no idea how accurate our gameplay was, and I'm sure our newly established houserules would shock more experienced players (hey, I'm a new DM, my answer to almost everything was: "Sure! Of course you can do ___!").

First, for those of you who may be mildly interested (or at least feigning interest), let me introduce the cast of characters.

The DM (me!)
Piers Ravenwood, the human wizard (and my RL husband!!)
Raylana, the elven cleric (one of my coworkers. Ugh, day job)
Kegslow, the dwarven paladin (and Raylana's RL boyfriend)
Amata, the shardmind avenger (Raylana's RL brother)
Also two bystanders, who had never before witenssed D&D, and did nothing but laugh the whole time at our antics :)

Now that I look at it, the cast of characters sort of centers around Raylana. /shrug. Oh well.

Our adventure of choice (or rather, my choice), was to be The Slaying Stone, a prepublished adventure set for characters of the first level. On my first reading, it didn't seem too difficult, and I felt it could be something I, as a totally virgin DM, could handle.

First rule of DMing: the players will always do something unexpected, usually more than once.

We started out, did the first encounter with the wolves without too much hassle ( I say this figuratively, as most of us were still getting a feel for each other and how to actually play the game, as more than one of us was a total newbie and one or two of us were veterans. I'm not saying who), and then was thrown for my first loop when the players started to ask questions about the old woman, Treona, who was giving them their quest to fetch a mysterious stone with dark arcane powers. They were sensing doubt in this woman. Something shifty. Something not along the lines of lawful good. So after questioning her, and me giving her a shiftier side just to satisfy their seemingly insatiable curiosity (she really was fine in the book, THEY MADE HER EVIL), Amata, the avenger, decides he wants to attack her. Why? Who knows. Because he can. While I was frantically looking for random stats to assign this woman since she now had to fight them, Kegslow began to intercede and attempt to calm our randomly aggressive shardmind down. It's a good thing he succeeded with that Diplomacy check too, because I was about ready to throw a level 15 Hag on their level 1 tails.

That should have been my first clue. I have said it before (and if I haven't, I should have) and I will say it again, I do not always catch the obvious the first go-around.


The heroes started out on their journey, and came upon the forlorn ruins of Kiris Dahn, torn apart by goblins. I present them with a map of the city and show them their options for entering. 1, the front gate, but it is heavily guarded and they are attempting stealth as the goblins vastly outnumber them. 2, across the river to the north, but it is very wide. 3, the forest to the south.

Kegslow: "Why can't we go this way?" points to the eastern edge of the map
DM: "Because there is a lake there."
Amata: "How many goblins are at the gate?"
I really didn't want them to go that way, so I sort of railroaded them. "Fifty. Bad idea."
Amata: "How wide is the river?"
Kegslow: "You want to swim?"
Amata: "Well, I don't breathe, I'm made of crystal, so technically I can't suffocate. I say the river."
Kegslow: "Easy for you to say. Fine, how wide is the river?"
DM: "200 feet." It originally was only about fifty feet, but my realization that his class made it easy for him to get across, I decided to spice it up and keep it mildly difficult.

At this point ensued a hilarious round of watching them try to figure out how to get across the river, whether to carry each other across in the manner of that old children's puzzle, or to try and make a raft, or to .... then suddenly Raylana remembered she had 50 feet of rope in her backpack. Surprise, Piers did too. Did Kegslow and Amata? Sure, why not? So I made them roll strength checks for the knots, then athletics checks to see if they could manage to hold on for the entire 200 feet. Kegslow almost drowned, but they all made it in the end.

Then followed a hilarious episode where our heroes managed to sneak up on a lone kobold who was... attending to nature... and convince the kobold leader to create a diversion with the goblins so our heroes would be more free to search for the stone.

They then stole off through the library, where Amata, or Crystalboy as we had come to call him, managed to one shot the miniboss for this particular encounter. As I was still new to DMing, I didn't have the sense to send a horde of goblins down the stairs in retaliation, so I just sat there numbly while the goblin fell to the floor and then the rest of the party finished off the minions.

Next came the shrine of the moon, where they met a lone npc, who at first seemed non-threatening, if at least distant and mostly unresponsive. So when a horde of goblins burst through the doors, surprising our heroes, and the npc retreated to the corner to shake like a leaf, it is small wonder that the heroes ignored him.

It was not my plan for Piers to one shot the minions  in one end of the room, leaving all the other players to run to the other side and deal with the other goblins and their evil boss. It was not plan for Piers to get left alone on that side of the room with the cowardly npc.

It was, however, my plan for that npc to be a wererat, so when he changed over into his more menancing form, and when he bit my husband's poor wizard in the rear, and when my husband contracted Filth Fever, and when he couldn't save out of it, I couldn't help but laugh. Until Piers started to make a very pitiful face at me because he thought he was going to die, and then I started to cry inside because I was killing my husband. I had the power to save him, but that would be cheating, so I let him fight that wererat alone, while we both waited desperately for the rest of the party to decide he was worth helping.

Eventually, and only after a very long and what was becoming desperate fight, they managed to kill the wererat and the goblins, and are now, for the sake of the story, sleeping peacefully in the now empty shrine.

Next time I won't go so easy on them. I will be bolder, and they will tremble at the sound of my dice.

Monday, January 24

Glasswork and Hired Help

 Today I made a good deal of progress on the Masterwork, mostly in those four-way arches that will eventually line both sides of the cathedral interior. Notice that some of my dirt scaffolding is still in place. I removed as much of the redundant/unnecessary scaffolding as I could, but some of it I forsee myself needing again in the future, so I left it there.


I also finished up a bunch of framework for the windows, and with Squid's help, got them all even ("three singles and a double!") Then I gave her a bunch of glass and she filled in all the windows I had framed up for me.


I am excited to see what it looks like when the details on the outside - the flying buttresses and such - are finished as well. I hope they will dress up the outside, because right now those walls are a bit too smooth. I will have to post pictures of those archways on the interior once I get them all finished. Also notice that doorway smack in the middle of the wall. That, in all likelihood, will not be in the final version, but with the walls up, I needed something to let me in and out between my storage chests and the construction easily. Why I couldn't just put the chests in the middle of the cathedral I don't know.




In honor of all my talk of flying buttresses, I give you the only movie reference I know of related to classical architecture.

Sunday, January 16

The Loot Dropper

Those of you with the constitution to handle it, and especially those of you who need to work on your Angmarim slayer deed in Angmar (no? durr), will find this little tidbit to be particularly tasty.

In north-eastern Angmar, near Gath Forthnir, is the little nasty village of Bail Catharnakh. In the nook of one of the buildings, interspersed between angmarim, duvardain and gorthorog, you can find this charming little fellow - a Cargul.
As a level 50 mob (elite I believe) with 10k health, he's a bit of a hassle for lowbies, but if you're at level cap, you can get some decent loot off of him. He and his buddies all have a relatively quick respawn rate, and his friends go down without too much of a fight, the two archers and the one melee npc. The Cargul can throw out some fears, disarms, and silences, but other than that he's not too bad. Within thirty minutes of farming him, I had gathered, among various old level 50 weapons/armor/pocket pieces/jewelry, these prizes:




And also a "Tome of the Snake" cosmetic pet for my Loremaster - the only one I was missing :) I still have lots of characters who need the angmarim slayer deed, so while I'm working on it I'll be sure to catch this guy a few more times and see what else I come across.

The Yule Fest

I know this is late, the Yule Fest is over. But I found these in my screenie file, and didn't want to just delete them. Instead of your normal Yulefestery, this year Turbine gave us a whole new area with Frostbluff. It had several activites, like an eating contest, a very fun little theater instance, and a snowball fight. There were others, I just can't remember them at this point in time. Oh, and one of the cool things about this festival is it was the first time in the game you are asked to make a moral decision based on what you have learned through the story. Once you have made your choice, that's it. No going back. Also, this is the last time I will mention that moral dilemma. It was a bit traumatic to make. Not that anyone cares, and several people thought that the new Frostbluff area this year wasn't that great, but I thought it was pretty cool, so I will share a few screenies I took with you, the theoretical reader (because we all know you don't exist. I'm writing to the vast emptiness of the internet here, and there is no one out there).


 Here we have a view of the snowball fight, and me and Squid's lovely blue outfits. Also a view of some poor sucker who bought that $25 horse.

As a Loremaster, Thyrra has lots of animal friends, but not all of them are .... 'pets.' Edinburgh the fox, for instance, never listens to anything Thyrra says and will get up on the table and eat pie, regardless of her protests. Or, lack of protests, in this shot. I guess she's resigned herself to fate.

Here is Squid on her Hobbit Pan, who is sitting on her pony.... and isn't she just the cutest hobbit you will ever see? Squee! I want to hold it!

 I found out how to get onto the roof of one of the houses, and Indy had some fun dancing around on the chimney for a few minutes until someone shot fireworks at her.



And finally, a shot of Indy and Squid at sunset in Frostbluff, on our new Glittering Yule Steeds, this year's addition to the festival horses.

Now just to wait and see what they do new for Springfest this year.