Saturday, September 18

Leaving Moria

So, the other night, Squid and I finally left Moria (I know, I have been slacking severely in my Lore-master chronicles and I can't recall if I even mentioned us going IN to Moria in the first place, but whatever, we left it). She had been refusing to leave Moria until the epic line prompted us to, because, in her words, "Once I leave Moria, I'm not going back." After running all the way east to First Hall, we stood for what seemed like ages at the doorway, just staring out into the last bit of darkness. Squid claimed she was afk, but our burglar buddy, Licentious, suggested that maybe she had Stockholm Syndrome and that perhaps Moria had been so bad to her that she couldn't tear herself away from it. She huffed and puffed at this and claimed that she could leave anytime she wanted to, thankyouverymuch.

So we left. The sunlight outside was bright and stark after the long dark of Moria. The elves of Lorien, of course, were snobby and wouldn't let us in. So we had to run back and forth, carrying arrows and clearing the orc muck out of the Nimrodel before they would let us pass. They are very protective of their realm, and even shot Squid for trying to enter Lorien before they said she could. Heck, they even stuck a couple arrows in me for getting too close to their borders while trying to clear out orc muck.

Finally, we had done enough menial demeaning work to satisfy the elves, and they let us into Lorien. As we rode our horses down the pathway, with twilight just coming on and the last bit of sunlight fading away into blue duskiness, Squid couldn't help but exclaim how beautiful everything was. I had to agree with her. Lorien has always been one of my favorite places. We ran around performing more tasks for the elves, helping them keep the forest alive and well, like in this screenshot, where we are singing to the sick trees. Apparently, in Lorien, that helps.

Eventually we had done most of the quests that didn't involve a lot of killing and resorted to outlandish acts, simply to see how far we could push the boundaries. One of the defining marks of Lorien architechture is the construction of Talan, or great platforms high up in the boughs of the Mallorn trees of Lorien. There is a deed to discover all of them, and in the process of climbing up all of them, we discovered that the huge branches can be walked out onto.


This of course led to all sorts of shenanigans, which, inevitably, led to misadventure. The problem with jumping around in branches high up in trees is that you will most likely fall out, and it is a lonnnnnggggg way down. And when you fall a long way, you will die. Which we did, more than once. It was loads of fun though, and in the end, as the sun came back up over Lorien, we called it a night and went our
separate ways, leaving the rest of Middle-earth for another day.

Perhaps eventually we will make our way further east towards Mirkwood, or even south into the wilds of Enedwaith, but for now I am content to sit and relax in the eaves of the Golden Wood.

No comments: