Showing posts with label completionist. Show all posts
Showing posts with label completionist. Show all posts

Wednesday, February 1

Thing 75: Genetic Musings of the Desultory Kind.

As part of the Day Zero Project, one of the things on my list is to play through a family on Sims 3 ... but through 20 generations. Most of my progress with the DZP will be tracked through my other blog,  The Desultory Housewife, but as this was a goal concerning games I felt it was more fitting to post about it here.

But back to the goal. 20 generations. That is a lot of game time in the Sims 3. My record is only eight generations, and even that was trying my patience. For the record, I am keeping their lifespans set to normal, with only slight extensions on the sliders for adulthood. I am not a point keeper for legacy challenges, and I am not using any cheats. The family I've chosen for the challenge, so far, hasn't reached that boring point, but that's probably only because everyone is diverse enough that I'm able to keep my interest up and not get bored.

 The founder, Duncan Polk, started with a big empty lot, no money, a nothing but a dream. His temporary wife (who broke his heart and left him with two small children) almost broke that dream, but he pulled through, becoming a great scientist and thinker, and has now passed the torch on to his son and heir so that he can rest peacefully in that great neighborhood in the sky.

Meebo, gen2
His son Meebo is a fantastic gardener, and most of the family's income is derived from the sale of his produce. I realized while playing this sim that the gardener career becomes exponentially more and more difficult to level, because each level requires you to pretty much reach what you've made cumulatively in sales already.  50k worth of vegetables is a lot of times spent in the dirt.

Lana, gen2
Here is Meebo's sister, Lana. She's a writer and a painter, and I'm debating moving her out of the house as it's getting a bit full. Turns out royalties from books are a great way to make money, so between the seven or so books she's written and the occasional painting, she proves to be a good asset to the family's bank account, which in a house as large as theirs, is a very very good thing. There's always something broken or something that needs remodeling. Yes, I said it. NEEDS remodeling. Because, you know, that wall just has to go.


Kesha, gen2; and Pascal, gen3
Next are Meebo's wife and son-in-law, Kesha and Pascal. Kesha was Meebo's highschool sweetheart, and I was thrilled when I was able to get them to agree to marriage. Pascal came over from France, and while he's in the military now, his dream is to one day have a thriving nectary. They both enjoy pursuits of the mind, so they often play chess together on fine summer days (which, coincidentally enough, it is always a fine summer day in Appaloosa).

Mio, gen3
Meebo has two daughters. The eldest, Mio, is married to Pascal, and is a great equestrian. Her two horses, Cameo, and Cascade's First Cameo, are both prize winners, and she spends every day training them to be better racers and jumpers. Here we see her with Cascade's First when she was just a little filly.  It's actually kind of a good thing that the house is full right now and Mio can't have any children with Pascal, because the horses are a handful! One of the interesting things I noticed with Mio is that genetic traits in the Sims 3 can skip a generation. I gave Duncan yellow eyes as a genetic marker, just to see how it was passed down, and while it skipped Meebo, Mio has them. It looks like my Sims are doomed to be blondes though, as Meebo got his mother's blonde hair, and Kesha is blonde, and Mio and Satele are both blonde as well. Pascal is a brunette, so maybe there is hope yet for some darker hair, but I'm pretty sure Duncan's spitfire red hair, which only Lana seems to have inherited, will be lost forever. Mio will be the next heir, and the family name also changed to Morel with her marriage to Pascal. No more Polk :(

Satele, gen3
Meebo's younger daughter is Satele. She's only in grade school right now, but one day she hopes to be a great martial artist and athlete. Here we see her doing her homework under the watchful gaze of her grandfather's portrait. She is a dedicated student, and if I'm able to keep her in the house and not move her out to make room for heirs I'll probably send her on adventures overseas to participate in martial arts tournaments and collect rare treasures. Maybe. Don't know. She's kind of whiny right now, so she's getting on my nerves.

They also have a dog and a cat, Tiffany the beagle and Gilbert the cat. Gilbert is getting pretty up there in age, and I think he might go to be with Duncan soon. Tiffany is a proud hunter, and brings home jewels and bones and rare stones every day.

I will probably post an update once I get to generation 6 or something like that. Hopefully my save won't corrupt or anything.

Wednesday, December 28

You mean I actually have to work for it?

I'd forgotten how much work a festival in lotro can be, if you are as obsessive about collecting everything as I am.

Wait, let me back up.

A year or so ago, I decided to get both my Inn League and Ale Association standings to kindred. Getting both to kindred takes a good deal more work than just doing one or the other, as doing one will give you negative rep with the other. It was only through a delicate balancing act and several weeks of grinding dedication that I managed it.

By the time I was there, I had a couple stacks of the barter tokens for each faction. At first they seemed useless, but as Indy is unable to throw anything away, I shoved them in the vault and forgot about them. Until, that is, at the next festival, when I saw that these tokens could be traded on a 1:3 ratio for any festival token of your choice.

Suddenly, acquiring all those festival cosmetics and mounts was a piece of cake. I no longer had to grind out the quests and deeds to get tokens. Festival's started today? Okay, go to the vault, pull out a few Inn League or Ale Association tokens, turn them in for the appropriate festival tokens, aquire goods, done. That was it. I could usually accomplish all my festing in the space of five minutes, unless there was a new deed I wanted to finish.

Well, the Yulefest started last week, but due to the release of SW:TOR, I've been distracted. I just decided to log onto lotro today, and what would you know, but I'm all out of those IL and AA tokens.

So now, to acquire my new Yulehorse, I had to actually run quests, which isn't all bad since I still hadn't finished my Feast-beast title from last year, and there is a new snowman building quest/deed thingie. Thank goodness the festival will run until Jan 30th, because it'll probably take several days for me to get all the other cosmetics.

At least the new Yulehorse isn't that bad looking. Don't know what's on his head, but the rest of it looks good.

Sunday, January 16

The Loot Dropper

Those of you with the constitution to handle it, and especially those of you who need to work on your Angmarim slayer deed in Angmar (no? durr), will find this little tidbit to be particularly tasty.

In north-eastern Angmar, near Gath Forthnir, is the little nasty village of Bail Catharnakh. In the nook of one of the buildings, interspersed between angmarim, duvardain and gorthorog, you can find this charming little fellow - a Cargul.
As a level 50 mob (elite I believe) with 10k health, he's a bit of a hassle for lowbies, but if you're at level cap, you can get some decent loot off of him. He and his buddies all have a relatively quick respawn rate, and his friends go down without too much of a fight, the two archers and the one melee npc. The Cargul can throw out some fears, disarms, and silences, but other than that he's not too bad. Within thirty minutes of farming him, I had gathered, among various old level 50 weapons/armor/pocket pieces/jewelry, these prizes:




And also a "Tome of the Snake" cosmetic pet for my Loremaster - the only one I was missing :) I still have lots of characters who need the angmarim slayer deed, so while I'm working on it I'll be sure to catch this guy a few more times and see what else I come across.

Sunday, February 3

Frustration of the Calligraphic Kind

So I've been playing Okami since Christmas, and I thought I was doing pretty well, but it turns out I've missed a ton of stuff and looks like I might have to start over.... bleh. Either that or back track to the very beginning. Gah. This is like that one flag I left back in Damascus... that I still have to go back and get.

I really am beginning to see the benefits of striving for completeness.