Showing posts with label Day Zero Project. Show all posts
Showing posts with label Day Zero Project. Show all posts

Friday, October 25

The Problem with Color

Playing with color groupings. Also a horse.
I don't normally feel my age. When you've been playing a video game for years, especially if it's one that updates and improves continuously, then it's hard sometimes to feel the age of the game, either.

I'd been saying for years now that stained glass was high on my wishlist for Minecraft. It was something I was sure would take my Masterwork, my cathedral, to the next level.

Random colors hooray!

He wanted Avengers windows.
Now that I finally have it, I'm not quite sure what to do with it. I flew to my cathedral, eager to redo the existing windows and add new ones to the unfinished portions. Too bad I can't make little strips and maybe make a more intricate window on a smaller scale. Maybe that would solve my dilemma. The huge color blocks end up either looking gaudy or childish to me.

A friend and I played around with color groups and patterns, and we could figure out something that would work - or so we thought.  In the end, I wasn't happy with any of it.

Turns out patterning color is much much harder than just patterning windows with clear glass. At least with clear glass all you have to figure out is what shapes you want. Now - it's - I don't know how to put it, other than I feel like some film director during the transition from black and white films to technicolor. What once did not matter much (if at all) now matters a lot. 

I proceeded to Google screenshots of others' Minecraft creations, to get ideas. Well, as it turns out, the good news is that it is perfectly reasonable to be able to produce beautifully patterned windows. The bad news? To get a decent look, your window needs to be about 100 blocks high. Not gonna happen with this one. My large rose window at the entrance of the church doesn't even approach that height, I don't think. Honestly, I never really counted. 

I'm beginning to think I like the cathedral as it is, with just the clear glass, or else with just a smattering of color (which you can barely make out on the rose window at the far end of the room in the bottom screenie). It's funny how long I wanted it, asked for it, and now that I have it, I don't know what to do with it.
It's coming along, at least.

Thursday, January 24

Sybil and Her Man-thing.

Sybil, the current heir to the Morel legacy,  is an equestrian, like her forebear Mia. She loves her horse Gaucho and had already won several advanced races before she even graduated from high school. However, this has nothing to do with Gaucho. This has to do with the guy she met while in high school named JC Grayson. Now, unfortunately, I didn't take any pictures of JC when he was younger, because he was nothing more than your typical awkward teenager - chubby, bad hair, clumsy and unimpressive. Nothing to write home about. One day Sybil came home from school all flushed and excited - JC was now her boyfriend. Again, nothing to be alarmed over, so I didn't worry about taking any pictures.

Until, that is, when JC graduated high school Now he's .... well, let's just say he's interesting. Definitely one of the more colorful figures in town.  He owns the local bar and acts, all of sudden, like he's some cool tough guy. He wears his shirts open, hairy chest and all, and his hair full of grease, and he looks for all the world like some guido. By the way, if you don't know what a guido is and go to that link, definition #3 is particularly fitting, I believe. Too bad sims all have the same relative accent. I'd love to throw a pseudo-newyorker's twang on him. Let's hope he doesn't turn into a raging alcoholic or a wife-beater :( 

He loves working out and messing with cars, and he pretends that he can play guitar. None of those, inherently, are bad things. I'm just wondering if Sybil knows what she's gotten herself into with this one. He's not a bad looking guy, don't get me wrong. I'm actually interested to see what turns up in the gene pool from this. It's just that the family tree hasn't always been as stable as I'd have liked, and there have been several splits when I'd have preferred the couples to stay together.


I know it sounds bad, but while I watched him propose, there was this cliffhanger feeling. I don't know how it's going to turn out for them. There have been lots of times when I thought I had it all in hand for that particular generation, and everything fell apart in the blink of an eye (I'm looking at you, Lily Lassiter). And then there were other times when I was sure things weren't going to work, it was all going to crash and burn, but somehow, they survived, pulled through, and came out okay in the end. Kind of like life, I guess. They say art mimics life, right? Or is it the other way around?

Here's hoping things turn out okay for Sybil and JC.

And that I can actually make it to gen20 without my file corrupting.

Friday, May 18

A Question of Legitimacy

As some of you may know, I decided to play through one Sims 3 family for 20 generations as part of my Day Zero Project. Generation 5 was just born to my gen4 girl, Lily, but I have a bit of a long story to preface my ... moral conundrum.

This is Lily. Lily had the start of a fantastic life. She had a great family, lots of opportunity, and a handsome boyfriend. She was determined to be a master of all the instruments in the Sims 3, and was making great progress, playing for hours each day.



Her boyfriend, Rashad, while handsome and sensitive and fabulously artistic (he painted and sculpted), wanted more than what she was giving. She wanted to get married, but he never asked her. Instead, he finally convinced her to scoodlypoo with him, and she did, in the hopes that it would satisfy him and then they would have a beautiful wedding. Instead, right after it was done, the totally cliche and very unfortunate happened: they had a fight and broke up. It was like he went crazy - implying her mother was a llama and other such nasty things. She was heartbroken, and she never saw him again. Last she heard, he was a writer for a tabloid magazine.




And then, surprise! You know what they say - it only takes once. She was pregnant! Her parents and grandmother were not thrilled, but they welcomed the child into the world, and Lily stood tall despite the rumors flying about town about how her son was conceived out of wedlock. For a while it was so bad Lily couldn't leave the house without people stopping and pointing and gasping and shaking their heads at her. One restaurant even refused to serve 'her type!' Despite all this, she persevered, and soon enough little Aegon was born.

 Surprisingly, he carries the genetic marker I put in Duncan at the start of the whole thing (bright yellow eyes. No, it has no purpose or meaning, other than I wanted something easily identifiable for a marker, as an experiment). So far it has shown up every other generation (Gens 1, 3, and 5), exactly.

All seemed well with the world, and eventually the rumors died down. People are fickle, and they will always have something new to gossip about. Hopefully it will be a while before poor Lily finds herself in the spotlight again.

Aegon was growing up quickly, learning new things every day about talking and walking and how to properly chew on toy cars. Lily continued to practice her instruments, and eventually she was able to leave the house without being ridiculed or shunned. They moved on with their lives.




 And by 'went on with their lives' I mean Lily really, truly, moved on. She went out and met people, determined to overcome the bad name people had put on her, and one of the people she met was Davon Lassiter. This time, she'd found a great guy. They got along great, he was a hard worker and, most of all, he respected her. He didn't seem to mind (or maybe he didn't know) about the rumors that occasionally still cropped up about Lily, and he was great with Aegon. He was sweet, funny, and even though he was overweight, he was a hard worker. They got married in an incredibly private ceremony (you don't get more private than the bathroom), he moved into the family estate, and soon after she was pregnant again. Things were looking up. Davon got in shape and really slimmed up, then he got a job as an inventor. The new baby turned out to be another son, and now Lily had two children, Aegon Morel (her maiden name) and Aemon Lassiter (her married name). Lily continued with her music, but it was harder now with two children.



And now the question stands: which one of her children will be the heir for the legacy game? Are there rules against bastards? Is it which ever child comes first? Does Aegon have to stand aside for his step-brother Aemon, simply because of a wedding ring? Does Aegon get precedence because he has the genetic marker? Answer in the comments below and tell me! I will go with whoever you decide, so vote!

Wednesday, February 1

Thing 75: Genetic Musings of the Desultory Kind.

As part of the Day Zero Project, one of the things on my list is to play through a family on Sims 3 ... but through 20 generations. Most of my progress with the DZP will be tracked through my other blog,  The Desultory Housewife, but as this was a goal concerning games I felt it was more fitting to post about it here.

But back to the goal. 20 generations. That is a lot of game time in the Sims 3. My record is only eight generations, and even that was trying my patience. For the record, I am keeping their lifespans set to normal, with only slight extensions on the sliders for adulthood. I am not a point keeper for legacy challenges, and I am not using any cheats. The family I've chosen for the challenge, so far, hasn't reached that boring point, but that's probably only because everyone is diverse enough that I'm able to keep my interest up and not get bored.

 The founder, Duncan Polk, started with a big empty lot, no money, a nothing but a dream. His temporary wife (who broke his heart and left him with two small children) almost broke that dream, but he pulled through, becoming a great scientist and thinker, and has now passed the torch on to his son and heir so that he can rest peacefully in that great neighborhood in the sky.

Meebo, gen2
His son Meebo is a fantastic gardener, and most of the family's income is derived from the sale of his produce. I realized while playing this sim that the gardener career becomes exponentially more and more difficult to level, because each level requires you to pretty much reach what you've made cumulatively in sales already.  50k worth of vegetables is a lot of times spent in the dirt.

Lana, gen2
Here is Meebo's sister, Lana. She's a writer and a painter, and I'm debating moving her out of the house as it's getting a bit full. Turns out royalties from books are a great way to make money, so between the seven or so books she's written and the occasional painting, she proves to be a good asset to the family's bank account, which in a house as large as theirs, is a very very good thing. There's always something broken or something that needs remodeling. Yes, I said it. NEEDS remodeling. Because, you know, that wall just has to go.


Kesha, gen2; and Pascal, gen3
Next are Meebo's wife and son-in-law, Kesha and Pascal. Kesha was Meebo's highschool sweetheart, and I was thrilled when I was able to get them to agree to marriage. Pascal came over from France, and while he's in the military now, his dream is to one day have a thriving nectary. They both enjoy pursuits of the mind, so they often play chess together on fine summer days (which, coincidentally enough, it is always a fine summer day in Appaloosa).

Mio, gen3
Meebo has two daughters. The eldest, Mio, is married to Pascal, and is a great equestrian. Her two horses, Cameo, and Cascade's First Cameo, are both prize winners, and she spends every day training them to be better racers and jumpers. Here we see her with Cascade's First when she was just a little filly.  It's actually kind of a good thing that the house is full right now and Mio can't have any children with Pascal, because the horses are a handful! One of the interesting things I noticed with Mio is that genetic traits in the Sims 3 can skip a generation. I gave Duncan yellow eyes as a genetic marker, just to see how it was passed down, and while it skipped Meebo, Mio has them. It looks like my Sims are doomed to be blondes though, as Meebo got his mother's blonde hair, and Kesha is blonde, and Mio and Satele are both blonde as well. Pascal is a brunette, so maybe there is hope yet for some darker hair, but I'm pretty sure Duncan's spitfire red hair, which only Lana seems to have inherited, will be lost forever. Mio will be the next heir, and the family name also changed to Morel with her marriage to Pascal. No more Polk :(

Satele, gen3
Meebo's younger daughter is Satele. She's only in grade school right now, but one day she hopes to be a great martial artist and athlete. Here we see her doing her homework under the watchful gaze of her grandfather's portrait. She is a dedicated student, and if I'm able to keep her in the house and not move her out to make room for heirs I'll probably send her on adventures overseas to participate in martial arts tournaments and collect rare treasures. Maybe. Don't know. She's kind of whiny right now, so she's getting on my nerves.

They also have a dog and a cat, Tiffany the beagle and Gilbert the cat. Gilbert is getting pretty up there in age, and I think he might go to be with Duncan soon. Tiffany is a proud hunter, and brings home jewels and bones and rare stones every day.

I will probably post an update once I get to generation 6 or something like that. Hopefully my save won't corrupt or anything.